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UF_MODL_create_plane (origin_point,plane_normal, &plane );
tag_t resulte,feat;
tag_t * object;
int obj;
char *offsets[2]={"0.0","0.0"};
char *limit[2]={"0.0","360"};
double origin[3]={0,0,0};
double direction[3]={0,1,0};
UF_MODL_create_revolution (list,6,NULL,limit,offsets,origin,false,true,origin,direction,UF_NULLSIGN,&object,&obj);
UF_MODL_ask_feat_body(object,&feat);
UF_MODL_trim_body(feat,plane,0,&resulte);
那为兄弟给我看下那处问题了 怎么调试老是说这个地方出错呢?
UF_MODL_ask_feat_body(object,&feat); |
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