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标题: 各位大侠进来看看啊。 [打印本页]

作者: jerryhethatday    时间: 2011-10-25 14:31
标题: 各位大侠进来看看啊。
各位大侠,是这样的,我想选择UG中的一些特征,用UF_UI_select_with_class_dialog这个函数,可是回调后弹出对话框说是什么“对话框区域2当前不可用”,请各位大侠帮忙啊,以下是代码




     private static Session theSession;
    private static UI theUI;
    public static Final theFinal;
    private Dialog theDialog;
    private NXOpen.UIStyler.DialogItem changeDialog;
    public static bool isDisposeCalled;
    private static UFSession theUFSession;
    static int sel_init_proc(IntPtr select_, IntPtr user_data)
    {
        int num_triples = 2;
        UFUi.Mask[] mask_triples = new UFUi.Mask[2];
        //   UFUi.Mask[] maks_triples = new UFUi.Mask[2];
        /* enable only lines and edges */
        mask_triples[0].object_type = UFConstants.UF_line_type;
        mask_triples[0].object_subtype = 0;
        mask_triples[0].solid_type = 0;
        mask_triples[1].object_type = UFConstants.UF_solid_type;
        mask_triples[1].object_subtype = 0;
        mask_triples[1].solid_type = UFConstants.UF_UI_SEL_FEATURE_ANY_EDGE;
        theUFSession.Ui.SetSelMask(select_, UFUi.SelMaskAction.SelMaskClearAndEnableSpecific, num_triples, mask_triples);
        return UFConstants.UF_UI_SEL_SUCCESS;
    }
    public void final()
    {
        theUI = UI.GetUI();
        theSession = Session.GetSession();
        theUFSession = UFSession.GetUFSession();
        string cue = "请选择所需要的体";
        string title = "请选择需要的体";
        int response;
        int count;
        Tag[] objects;
        int scope = UFConstants.UF_UI_SEL_SCOPE_WORK_PART;
        //   int scope=UF_UI_SEL_SCOPE_WORK_PART;
        theUFSession.Ui.SelectWithClassDialog(cue, title, scope, sel_init_proc, (IntPtr)0, out response, out count, out objects);
    }





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