public:
int Alloc(int n_objs,int obj_size,int rellocation_size);
int Free();
int MaxCountGet(int obj_size);
int ObjectAdd(int index,int n_objects,void *pobject);
int ObjectRemove(int index,int n_objects);
int SizeGet();
int SizeSet(int size);
void * operator [](int index);
private:
char *p;
int count;
int size;
int resize;
};